BitPixls Runner
Left = A
Right = D
Jump = Space
Crouch = S
Dive(while in air) = Shift
GroundPound(while in air) = Control
LongJump = Crouch & Left or Right & Jump
WallJump = move in the direction of the wall and press jump
Diving into a wall stuns you
Jumping right after a groundpound will give you a higher jump
Move right and avoid the red lazer. Get as high of a score as you can :)
also leave your opinions in the comments if you want.
Status | Prototype |
Platforms | HTML5 |
Author | Collectseal120 |
Genre | Platformer |
Made with | Unity |
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